Defender Of The Crown
Defender Of The Crown is a strategy computer game designed by Kellyn Beck.
Defender of the Crown is a midieval strategy game, released in 1989. The premise behind the game is that the King has come back to England, and distributed land and titles to six men that he considered worthy. Your job, as one of these new lords, is to bring peace to England by way of conquering it in its entirety.
At the start of the game, you get to choose which of the four northern lords you will play the role of. Your castle placement is random, so choose a lord with ratings to match your playing style.
The player assumes the role of a Saxon (Wilfred of Ivanhoe, Cedric of Rotherwood, Geoffrey Longsword or Wolfric the Wild) and tries to fight off the Norman hordes and wrestle for control of England. Eventually, the player must fight for control of all territories, and potentially those controlled by other Saxons, if they have become antagonistic. The player must amass armies and fight for control of opponents’ castles. The player may engage enemy armies in battle, loot or lay siege to opposing castles. From time to time the player may attempt to rescue a damsel in distress and can appeal for help from the legendary bandit Robin Hood.
The game’s strategy boils down to a war of attrition as the player tries to amass larger armies than his opponents and manages to attack their territories at the right time.
Due to financial strains, Cinemaware decided to release the initial version without all the features originally planned for because of their need for revenue. Some additional features completed but never seen in the shipped game include flaming fireballs (launched via the catapult), more locations (more varied castles to attack) and more in-depth strategy.
James D. Sachs, the primary artist for the game, showcased some of these features on the Amiga during interviews after the release of the game.